Instructional Videos/Design

Creating effective learning material
Projects Overview
I designed these projects as part of school assignments to implement my knowledge and create effective and practical designs. I created one of these projects to assist my classmates, and it was not done for any academic credit or other experience.

These projects include two instructional videos and one interactive learning experience.

All of these projects showcase my ability to create and edit instructional content across a variety of modalities and for a range of audiences (more casual versus more professional).
My Processes
The first step in any instructional project is to evaluate and understand the primary audience and their level of knowledge on the subject matter.

The next step is to determine the best format to reach said audience, including language used, modality, and other factors.

The third step is to design the learning material, and then evaluate it against a set of criteria, such as Bloom's Taxonomy.

The final step is to test the material against some alpha/beta testers and implement any changes as necessary to refine the experience.
Instructional Video
How to Change a Residential Lockset
Instructional Video Course - Received first place out of all students and a grade of A
This video was designed to fulfill the learning objectives and practical implementation of course knowledge. When working on this project, I first conducted an audience analysis to evaluate the intended learning base. I then generated the script for the video with a somewhat casual framework to meet that audience. I also created a flowchart (a mini-storyboard) to outline the flow from scene to scene. I then created all the graphics and static imagery. Once I completed a rough draft, I submitted it for review, and then integrated feedback before creating the final project. It won 1st place out of the entire class and earned a grade of A.

I used Bloom's Taxonomy and Mayer's 12 Principles of Multimedia to ensure the final outcome fulfilled the end-user's needs.
Instructional Video
GitHub Hosting Guide
Personal project developed to help fellow students out. No formal academic credit or grade for this project.
I made this video to help out some of my classmates. I was in a class for front-end development, and the professor had given the class a myriad of options for hosting their student websites. The main option (and the only one she provided a guide for) was Azure. Unfortunately, Azure has quite the complex setup process and was cumbersome, especially for small class projects. I was hosting my project on GitHub, and after helping 2-3 students individually, I created this short guide to help the entire class port their projects to GitHub.

I did not complete any formal testing or revision for this project, nor any pre-production elements like a script or storyboard. I also did not leverage any formal frameworks, like Mayer's 12 Cognitive Principles for Multimedia. However, the video was well-received by the whole class and everyone was able to get their hosting sorted out without further wailing and gnashing of teeth.
Instructional Guide
Learning to Skate
This project was developed and refined over the course of the semester for an Instructional Design class. It received a grade of A.
Instructional Guide
I developed this project over the course of the semester, leveraging multiple milestones, revisions, and feedback. I originally used a different platform that was far more limited in scope and capability before switching to Genially. I leveraged multiple frameworks, including Bloom's Taxonomy and other learning theories to develop a comprehensive and interactive learning guide, replete with supporting videos. The project earned an A.